AI Insights · Timothy · October 2021
Top 5 Interactive Story Games in Romania Q3 2021
In Q3 2021, the top 5 interactive story games in Romania showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals detailed insights.
In the third quarter of 2021, the top five interactive story games in Romania displayed diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these apps, based on data from Sensor Tower.
My Child Lebensborn LITE from Sarepta Studio saw a significant spike in weekly downloads, peaking at around 22.9K in early July. However, downloads tapered off to around 307 by the end of September. Correspondingly, weekly revenue surged to approximately $3.3K in mid-July but declined to around $71 by the end of the quarter. Weekly active users also mirrored this trend, starting strong with 16.4K in early July but dropping to 502 by the end of September.
Episode - Choose Your Story from Episode Interactive maintained a steady performance in both downloads and active users. Weekly downloads hovered around 1.1K to 1.4K, while weekly active users remained relatively stable, ranging between 4K and 4.9K. Revenue fluctuated slightly, peaking at approximately $1.2K in early August and ending the quarter at around $657.
LUV: Interactive Adult Game XX by Afivad Limited experienced a notable increase in weekly downloads, reaching about 5.5K in late August. Active users followed this pattern, peaking at approximately 7.6K in early September. Revenue, however, remained minimal, with the highest recorded weekly revenue being around $94 in early September.
My Fantasy: Choose Romance from TP Kiki showed an upward trend in weekly downloads, peaking at 2.1K in mid-August. Active users also increased, reaching around 2.5K in the same period. Revenue saw a gradual rise, with the highest weekly revenue recorded at approximately $282 at the end of August.
Chat Master! by Supersonic Studios LTD had consistent weekly downloads, ranging from 549 to 1.5K. Active users showed a positive trend, peaking at about 4.1K in early August and ending the quarter at around 3.8K. Revenue for this app was negligible throughout the quarter.
For more insights into the performance of interactive story games and other apps, visit Sensor Tower.